(Note: I have edited the prior post to change references to "the halfling" to now say "the wood elf", as Stan's new character race changed.)
Exhausted from the battle with the Drider patrol, the party rested in the tunnel.
The wood elf monk regains his strength and tells his story to the party. He spent quite some time imprisoned in the ancient city, and learned a lot while he was there.
• The top tiers of the tower are an anti-magic zone for prisoners with magical abilities that might pose a threat
• Ancient city is ruled by a roque illithid who calls himself “The Thinker of Thoughts”
• Some prisoners are simply food for the Thinker, who eats brains. Other prisoners are considered to be “strategic” for some reason. People who the Thinker believes he might be able to persuade to join his cause, or otherwise leverage to increase his power.
• City has a diverse population of underdark creatures loyal to the Thinker. He observed that the population grew over the time he was there.
o Kuo-Toao Dwarves who can shape shift into giant formo Thri-Kreeno Grimlockso Driderso Enslaved Ogres and Trolls
• The lake to the south-west of the city extends under it. Water from this reservoir is hauled up to provide for the citizens.
Greetings
Traveller,
You
have not met me, but I aided your escape from the Illithid’s prison. I’ve infiltrated the prison and I made
contact with Sihirbaz several weeks ago.
I smuggled in the components he needed to craft the scroll. It was I who hid the scroll and your
equipment.
Sihirbaz is hopeful that the rescue party that has been sent is formidable. Indeed to survive this journey you would have to be. Your goal may be only to rescue the wizard and kill the Illithid. I will assist you in that effort if you wish. But I’d like to try to persuade you to join me on a larger mission. I will explain if we are fortunate enough to meet.
As you get nearer to the city, you will likely encounter purple worms. There are many of them in this area. I must warn you that the bite of the worm can be deadly to even the strongest warrior. Avoid being swallowed. If a member of your party is swallowed, you must extract them quickly at all costs or they will die in the acid stomach of the worm. Should this happen, the key is to inflict as much damage to the creature as you can. Pain can cause it to regurgitate.
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