Wednesday, February 24, 2010

Session 9 experience

Combat #10

4 homonculus Clay Scouts (125 x 4)
1 homonculus Iron Defender (150)
1 crossbow blaster (150)

That's 1300. Divided 5 ways is 260.

Session 9 Summary

Following the battle with the dragon atop the pyramid, the party revived 2 of the lizardfolk prisoners who had been tied to posts as an offering to the dragon. A third prisoner had been killed in the cross fire. The prisoners were adolescent greenscales, who had come to the island on a hunting expedition and captured by the kobolds, lead by a dragonborn. The greenscales said they had seen kobold here before, but they had never been so aggressive. The dragonborn seemed to be giving the orders.

The party recovered a cache of treasure left as tribute to the dragon, including a magic Great Axe (terror weapon +1).

The prisoners told the party that the kobolds had living quarters in the north half of the pyramid base, and that another prisoner was there.

The party explored these living quarters. There they met a poisonscale woman, who had been a slave to the kobold wyrmpriest for years. She told them that the dragonborn knight had come by portal. He brought ancient ritual scrolls with him, and instructed the priest to come to the pyramid and summon a dragon.

The party recovered an "instant campsite" and some residuum in the wyrmpriest's room.

The party took all the prisoners to the lizard folk boat on the south beach. They made contact with the mermaid, who promised to escort them to a nearby greenscale village.

The party then entered a set of chambers within the south base of the pyramid. Beneath some empty rooms, they found a large chamber, decorated with murals of the Vutha Kingdom's past glory. A secret doorway leading out of this chamber lead to a series of hallways.

The party was attacked in these hallways by a group of humonculous gaurdians. More details on this when I post experience later.

Friday, February 5, 2010

A recap of Magic Items awarded thus far.

I've said that through the first 2 levels of this I was going to stick to the letter of the rules as much as possible, and then adjust things after I get a better feel for the game.

With regard to awarding treasure the guidelines say that during progress to 2nd level the party should gain 10 treasure parcels - 4 of which are magic items. That's one item that's considered to be a level 2 item, 1 level 4, and so on. The same pattern for the 10 parcels en route to level 3, this time starting with a level 4 item.

So by the book the party should have aquired by now
1 level 6 item (none awarded yet)
2 level 5 items (Exalted armor, Orb of S.R)
2 level 4 items (Wavestrider boots, everlasting provisions)
2 level 3 items (Rod of M.C., Duelist Dagger)
1 level 2 item (Belt of Vigor)

So by these rules I "owe" the party a level 6 item. I will tell you that there will be an item among the dragons treasure, but it will probably not be a level 6 item.

By character
Steady has items of L4 and L3, worth (840 + 680) = 1520 GP
Aldrin has an L5 item worth 1000 GP
Gaius has an L5 item worth 1000 GP
the Tiefling has a L3 item worth 680 GP
Gesh has an L2 item worth 520 GP

I'm not counting the Everlasting provisions as property of any single character.

Gesh has certainly carried his share of the load, and I'll be evening things out a bit for him soon.

Session #8 Summary

Following the late-night battle on the beach, the party recovered a pair of "Wavestrider" boots, which Steady has taken. They also recovered the armor, weapon, and shield from the Dragonborn. On the shield appeared the words "Bahumati Daron" - "Daron" translates to "Knight". Also on the shiled "agantal vis", meaning "always true". The party kept this suit equipment, thinking that it might be used to disguise Gesh as a bahumati in the future.

The party decided to strike at the pyramid before taking a long rest. As they made there way along the beach, the island was struck by a freak storm of unusual strength.

The storm broke abruptly, and the party arrived at the pyramid. They found the remaining kobolds engaged in some sort of ritual or worship on the pyramid's top level. They attacked with surprise.

But the surprise was on them. Within the chamber at the top was a young black dragon. This battle could easily have been a "Total Party Kill". The entire party was in single digit hit points, and the dragon had made his "refresh" roll. On the next turn he would have breathed his acid breath and probably wiped out the party. But Gesh at last delivered the fatal blow.

The session ended at that point.

Session #8 Experience

By my calculations, the experience from this session would have put you all at around 2100. That's about 150 shy of the 2250 that you need for 3rd level. Go ahead and level. Put your self at 2251.

Combat Encounter #9

1 Kobold WyrmPriest (150)
1 Kobold Piker (125)
8 Kobold minions (25 each = 200)
1 Young black Dragon (875)

To metagame for a minute, let me tell you about the Dragon. It is what's known in
4e as a "solo" monster, which is supposed to take the place of 4 level appropriate monsters. I had read going in the the solos in the first Monster Manual needed some tweaks. They had a lot of HP, high defenses, but weak attacks. They tended to create long tedious combat sessions. The advice I read was to decrease their HP by 20%, increase there attacks a little, and lower their defenses a little.

In this case, I lowered his HP from 224 to 180. I lowered his AC from 22 to 21 (which made a difference. You hit with a 21 at least 3 times. If one of those misses, he gets to breath acid again, and we have a possible TPK). I raised his claw fro d4+3 to d6+3. I raised his bite from d6+3 to d8+3.

By mistake, I neglected to use one of his attacks. On a melee miss by an opponent, the dragon gets to make an attack with his tail doing d6+4 as an immediate action. By the time I realized I was forgetting this, the battle was a nail-biter. It probably would have tipped the balance the other way. I decided this dragon hadn't learned to use his tail yet!

Still if, you had gone into this with all your daily powers available, this would have been a very managable fight for you.