Perra (Bill's Dragonborn Paladin), Samm (Stan's human fighter) and Geven (Jim's elven ranger) are all there.
There are some new faces as well.
LNE ("Lenny") is a warforged fighter. Warforged are sentient constructs crafted in ancient times are warriors. Lenny was found in the battlefield below Green Mountain. He has been "shut-down" all that time. Sihirbaz recovered him and was able to get him working again. (This is John's character for this segment of the campaign).
Merl. This is an NPC wizard, diviner. Human. A long time apprentice to Sihirbaz, but a powerful wizard in his own right. He works at the university, and assists Sihirbaz in the study of ancient magic. He is oftern in charge of the shop when Sihirbaz is away.
Valaran. (Brian's new character). This is a Triton Barbarian.
As described in Volo's Guide, the Tritons were a race that came to the material plane to battle evil water elementals that had crossed over. They formed a small civilization in the sea to the south-east of Terra Malatia. (The Caribbean and the Gulf of Mexico). But the plague that wiped out Terra Malatia effected the Triton as well.
Their cities fell, and they were reduced to nomadic bands of warriors at the bottom of the sea. This accounts for his barbarian nature.
He dwells in a small section of a ruined ancient city. This city is near a portal to the elemental plane of water. His tribe still feels an obligation to act as guardians to whatever might cross that portal.
One day the discovered that a Water Myrmidon had crossed the portal. This is usually not a good thing.
So Valaran began to track the Myrmidon. He tracked him all the way to the surface, where he found a ship wreck. The Myrmidon and a small group of Water Elementals had pushed a ship into the rocks of a small island. Many of the crew were killed, and those that remained could not have survived on their own.
Valaran helped them ready their life boat for a journey across the open sea to the nearest port. And he guided them there. This is how he came to Fort Aralan. He wanted to warn the city about the Myrmidon. This is how he found Sihirbaz, and came to the magic shop.
During this meeting at the shop, the party was visited by a weak old Goblin, claiming he had a message to deliver. The party agreed to listen. This message was clearly the voice of some other being, channeled through the goblin. Referred to as "my associate", this being offers 30,000 GP to purchase the Crown Of Trakas. He is offended and slightly threatening when the offer is declined. "Be Warned". During this conversation he showed the party a handful of shiny new gold coins, with a rombus shape, and with the letter "Z" on one side.
Later, an alarmed crowd informs the party that there has been some disturbance at the Northgate Bazaar. They eventually find that 5 basilisks were released into the crowd via a teleport sigil. The party is able to clear the area of these monsters with little trouble. But many people are hurt or turned to stone. The attack was executed by a young wizard who was turned to stone in the process. He carried a note "Be Warned". And he had paid for the storage shack that he used with coins matching the "Z" coins that the goblin had carried.
Finally, the party tracked down and interviewed a surviving crewman from the ship wrecked by the Myrmidon. They learn that the ship had no cargo, and there was not real reason for it to be attacked. "Be Warned". The Myrmidon had told them they they would no longer have access to these waters until they get what they want.
BTW, during all this the party read Merl's notes on the Crown of Trakas. He appears to exhibit some of the symptoms that it brings with it. He has lost a lot of wieght, he smells bad, and his skin is turning grey.
Crown of
Trakas:
Ancient
crown possessed by the spirit of the Bahumati warlord Trakas Wingsong.
This spirit
can emerge from the crown in the form of a Flame Skull. This can be prevented by wrapping a silver
chain around the crown.
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Minor Beneficial Properties
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+1 to AC while attuned
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Ability to cast 3 spells. Each
spell recharges on a roll of 6 on d6.
If the recharge roll fails, the spell cannot be cast until the
following day. The spells are Bless,
Command, and Heroism.
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Major Beneficial Properties
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While attuned, cannot be blinded, deafened, petrified, or stunned
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Ability to cast 2 spells. Each
spell recharges on a roll of 6 on d6.
If the recharge roll fails, the spell cannot be cast until the
following day. The spells are
Crusader’s mantle, Circle of Power
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Minor Detrimental Properties
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While attuned, the holder of the crown loses 1 lb per day until they
are 20 pounds below normal weight.
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While attuned the holder’s skin becomes grey and flaky.
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While attuned the holder emits the faint odor of a dead reptile.
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Major Detrimental Properties
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Several times a day, the holder experiences vivid hallucinations of
carnage from the war experience of Trakas Wingsong
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Attuned holder may be possessed by Trakas Wingsong. Whenever a power of the artifact is used,
there is a 50% chance that he will attempt this. He will succeed unless the holder succeeds
on a DC 20 CHA saving throw.
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