Upon entering the large open chasm, the party could see the towers of a huge fortress looming in the distance. This fortress was 40 feet tall, stretching from the floor of the castle to the ceiling. At its face, two huge gaurd towers set at the ends of an enormous gate.
The area between the fortress and the partys current location was an open cavern, but with many boulders and stalagmites and other obstructions rising from the floor. This open area was blanketed with a gray mist.
While observing the fortress and plotting their next move, the party was interupted by a creature about 3 feet tall, with a bat-like face, and wings. He introduced himself as "Finway". The party told Finway of their adventures and their purpose in the caverns. Finway told them that he often worked as a spy for the Drow, and could put them in touch with people on the Balarcice side of the civil war.
Finway indeed took the party to meet with such a group. After a lengthy discussion of Drow politics, the party learned that among this group was an assassin named Chenzira. They hatched a plan for helping Chenzira enter the fortress through sewer passages beneath it. The party need only to get Chenzira into the building, and help her find a place to hide. Then the party was to create a distraction somewhere outside the castle. Chenzira has promised that when the alarm sounds and Nathnitra's soldiers scramble to response, she will spring into action and kill the would-be-baronness.
So the party enbarked on a journey with Chenzira through narrow slippery caverns beneath the castle.
There they distrubed a nest of Carrion Crawlers. This nest was not far from two lurking Otyughs.
The party had quite a bit of difficulty with this enocunter. Gevin fell, near death. Yosh was able to revive him, and the foul creatures were defeated. Yosh, Gevin, and Sharpear were all bitten by Otyughs, but escaped contracting "Lesser Otyugh Filth Fever".
The party accompanied Chenzira up into a dining hall above the Otyugh nest. They helped her find a secret passage where she could hide. Then they left the fortress, go back down through the sewers, and planning to create the distraction that Chenzira had asked for.
For the roleplay and combat session the party is awarded 2000 XP.
Also, the party found 2 suits of magic leather armor, a pair of magic boots, and 850 GP in gems and coins.
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