Sunday, March 14, 2010

Session #10 Summary

The party had just concluded there battle with the clay scouts and the iron guardian. Suddenly, they were approached from the rear by a stranger.

This stranger turned out to be Altair, a half-even cleric, follower of the Raven Queen. Driven by visions and dreams of some rising evil, Altair has come from the old world, seeking to serve his goddess. He was travelling aboard a ship when it encountered a small vessel in distress. This vessel carried 3 lizard-folk, and was escorted by a mermaid. Altair's captain agreed to take the lizard-folk to safety. Altair learned from the mermaid about a pyramid on a nearby island, and a party fo adventurers there who may be in need of help.

And so, Altair arrived to join the party on their exploration of the pyramid.

While exploring some tombs within the pyramid, the party was attacked by 5 wraiths, and 4 skeletons. The party was victorious in this battle, but it was a struggle.

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